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skull_shackles:sanguine2:start [2023/09/17 21:07] – [Sanguine II] johnbskull_shackles:sanguine2:start [2023/09/17 21:07] (current) – [Notes] johnb
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-===== Notes ===== 
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-All three of these ex-galley slaves were taken at the same time, from the same village.  Between them, they managed to hang together through thick and thin. 
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-++++ Tek Kulzur (N, Male, 1/2Orc)|  
-Large and well-muscled, but with a distinctive under bite. In his previous life he was a ‘ne’er do well’  who hung around with 'the wrong sort' and picked up occasional work.  A couple of years rowing a galley sorted him out. 
-Str:10,Dex:11, Con:12, Int:9, Wis:9, Char:14 
-  * Skills Intimidate +8,  Perception +3, Profession (gambler) +3, Profession (Sailor) +3, Ride +4, Swim  +4 
-  * DEFENSE:  AC 12, HP 19.  Combat  Great Axe +2 (1d12  x3)  
-  * Gear:  Leather Armour; Great Axe  
-++++ 
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-++++ Lila 'Outhouse' Cham (N, Female, 1/2Orc) |  
-Squat, well-muscled, greyish skin, but little obvious Orc heritage.  In her previous life, Lila was  the ‘General Assistant’ at a tavern. 
-Str:10, Dex:11, Con:12, Int:10, Wis:13, Char:9 
-  * Skills Intimidate +1,  Perception +5, Profession (Innkeeper) +5, Profession (Cook) +5, Profession (Sailor) +5, Ride +4, Swim  +4 
-  * DEFENSE:  AC 12, HP 19.   Combat  Great Axe +2 (1d12  x3)  
-  * Gear:  Leather Armour; Great Axe 
-++++ 
-++++ Therog “Underbuster” Oakhorn (LN, Male, Dwarf) |  
-Wiry black hair and beard. Flatulent. Covered in tattoos. Therog was a journeyman crafter in the same village where Tek and Lila were taken prisoner. 
-Str:10, Dex:11, Con:14, Int:13, Wis:10, Char:7 
-  * Skills Perception +4, Craft (Blacksmith) +5, Craft (Carpenter) +5, Profession (Sailor) +4, Ride +4, Swim  +4 
-  * COMBAT:  AC 13, HP 16:   Dwarven Waraxe +3 (1d10  x3)  
-  * Gear:  Leather Armour; Wooden Shield (small); Dwarven Waraxe 
-++++ 
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-++++Carla MacRose and James Jimson (AKA Rosie and Jim)| 
-Two Aspis trained [[pathfinder:off-the-shelf:ships_boats:shipscrews#marine|marines]] that were aboard the //Kurstav// when it was taken by //Stormwhisperer//, who elected to join the crew rather than being released back into Aspis Consortium service.  Long term lovers, who have had to hide their relationship from the consortium - although their immediate superiors knew and often blackmailed them.  Both are Ballista Speciallists with Exotic Weapon Proficiency (Ballista) and attack at +4 when using one. 
-Marine (Human, Fighter 3)| 
-  * MARINES – CR 2   
-  * Male/Female Human (Bonuwat) fighter 3  
-  * Init +6; Senses Perception +1,   
-  * Languages Common, Polyglot 
-  *  AC 16, touch 13, flat-footed 13  - hp 26 (3HD)  
-  * Fort +4, Ref +3, Will +2, +1 Will vs. fear, +2 trait bonus on saving throws against fear effects  
-  * Melee boarding pike (two handed) +6 ((two handed) 1d8+3/x3) 
-  * Melee short sword +5 (1d6+2/19-20) 
-  * Ranged light crossbow +5 (1d8/19-20) 
-  * Ranged ballista (light) +5 (3d8/19-20)   
-  * Base Atk +3; CMB +5; CMD 18   
-  * Abilities  Str 15, Dex 14, Con 13, Int 10, Wis 12, Cha 10  
-  * Feats  Dodge, Exotic Weapon Proficiency (Light Ballista), Improved Initiative, Power Attack, Weapon Focus (Boarding Pike) 
-  * Skills  Acrobatics +2, Climb +7, Escape Artist +2, Fly +2, Heal +1, Intimidate +5, Knowledge (Engineering) +5, Perception +1, Ride +2, Sense Motive +1, Stealth +2, Survival +5, Swim +7,  
-  * Possessions  boarding pike;  artisan's outfit;  masterwork studded leather armor;  short sword;  ballista (light);  Light Crossbow ;      
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-++++ 
  
  
skull_shackles/sanguine2/start.1694977631.txt.gz · Last modified: 2023/09/17 21:07 by johnb