JohnB's Games

Role-Playing, my way.

User Tools

Site Tools


stolen_land:southernregion:oldkeep:start

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Next revisionBoth sides next revision
stolen_land:southernregion:oldkeep:start [2021/07/04 09:07] johnbstolen_land:southernregion:oldkeep:start [2022/07/14 10:34] johnb
Line 1: Line 1:
 ====== Old Keep ====== ====== Old Keep ======
  
-The first independent March-Hold in the Southern Region is not a place for the faint-hearted, nor city dwellers, it is intended to celebrate and preserve country skills and the wilderness as best it can.  The Village boasts a Garrison (large enough to patrol the surrounding hexes) and a great shrine dedicated to Gozreh. small Fishery has been started a mile or so down the river with a community hall, a public jetty  and a master bowyer, while a Great Shrine, dedicated to the Green, protects the trail up to Tatzleford.+The first independent March-Hold in the Southern Region is not a place for the faint-hearted, nor city dwellers, it is intended to celebrate and preserve country skills and the wilderness as best it can.  The Village boasts a Garrison (large enough to patrol the surrounding hexes) and a great shrine dedicated to Gozreh. Holy Grove sits squarely on the trail between Old Keep and Tatzleford, which offers travellers safe haven as well as supporting a small local community Oldkeep's economy if based on sustainable logging and fishing.
  
-//Updated Jan 2021//+//Updated June 2022//
  
 ------ ------
  
-__Main Settlement__ +  * **__Oldkeep__** - (Town) 
-  ***Oldkeep** - Main Village +    * **The Castle** -  an  ancient elven keep that has been refurbished into a modern fortified manor house. 
-    * Fort +    * **Gozreh's House** - a Great Shrine dedicated to Gozreh  
-    * Great Shrine dedicated to Gozreh  +    * **The Green Man** - a simple 'roadhouse style' inn, offering food and accommodation. 
-    +    * **The Bowyer** (Lex) making masterwork and enchanted bows and arrows.
  
-  * **Fishton** - Local Hamlet +  * **Fishton** - (hamlet) 
-    * Fishery  (Community Hall and Public Jetty) +    * Fishery  (Community Hall and Public Jetty) with local folk working the river and local marshes for a living.
-    * The Bowyer (Lex) making masterwork and enchanted bows and arrows.+
  
-  * Logging Camp - A forest friendly logging camp, moving around the area and taking trees sustainably.  It is not available for development.+  * **Logging Camp** (hamlet)   
 +    * A forest friendly logging camp, moving around the area and taking trees sustainably.  It is not available for development.
  
 __Managed Wilderness__ __Managed Wilderness__
-  * **Grenal** -  Wilderness stopping Place +  * **Grenal** -  Wilderness stopping place between Old Keep and Tatzleford.
     * A Holy Grove, dedicated to The Green Way (Maril)      * A Holy Grove, dedicated to The Green Way (Maril) 
 +  * **Verton** - Wilderness patrol point and Hunter's Camp.
stolen_land/southernregion/oldkeep/start.txt · Last modified: 2023/01/29 09:44 by johnb