JohnB's Games

Role-Playing, my way.

User Tools

Site Tools


stolen_land:southernregion:oldkeep:start

This is an old revision of the document!


Old Keep

The first independent March-Hold in the Southern Region is not a place for the faint-hearted, nor city dwellers, it is intended to celebrate and preserve country skills and the wilderness as best it can. The Village boasts a Garrison (large enough to patrol the surrounding hexes) and a great shrine dedicated to Gozreh. A Holy Grove sits squarely on the trail between Old Keep and Tatzleford, which offers travellers a safe haven as well as supporting a small local community. Oldkeep's economy if based on sustainable logging and fishing.

Updated July 2021


Main Settlement

  • Oldkeep - Main Village
    • The Castle - an ancient elven keep that has been refurbished into a modern fortified manor house.
    • Great Shrine - dedicated to Gozreh
    • The Green Man - a simple 'roadhouse style' inn, offering food and accommodation.
    • The Bowyer (Lex) making masterwork and enchanted bows and arrows.
  • Fishton - Local Hamlet
    • Fishery (Community Hall and Public Jetty) with local folk working the river and local marshes for a living.
  • Logging Camp - (hamlet)
    • A forest friendly logging camp, moving around the area and taking trees sustainably. It is not available for development.

Managed Wilderness

  • Grenal - Wilderness stopping Place
    • A Holy Grove, dedicated to The Green Way (Maril)
stolen_land/southernregion/oldkeep/start.1640422828.txt.gz · Last modified: 2021/12/25 10:00 by johnb