stolen_land:southernregion:oldkeep:start
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Old Keep
The first independent March-Hold in the Southern Region is not a place for the faint-hearted, nor city dwellers, it is intended to celebrate and preserve country skills and the wilderness as best it can. The Village boasts a Garrison (large enough to patrol the surrounding hexes) and a great shrine dedicated to Gozreh. A Holy Grove sits squarely on the trail between Old Keep and Tatzleford, which offers travellers a safe haven as well as supporting a small local community. Oldkeep's economy if based on sustainable logging and fishing.
Updated July 2021
Main Settlement
- Oldkeep - Main Village
- The Castle - an ancient elven keep that has been refurbished into a modern fortified manor house.
- Great Shrine - dedicated to Gozreh
- The Green Man - a simple 'roadhouse style' inn, offering food and accommodation.
- The Bowyer (Lex) making masterwork and enchanted bows and arrows.
- Fishton - Local Hamlet
- Fishery (Community Hall and Public Jetty) with local folk working the river and local marshes for a living.
- Logging Camp - (hamlet)
- A forest friendly logging camp, moving around the area and taking trees sustainably. It is not available for development.
Managed Wilderness
- Grenal - Wilderness stopping Place
- A Holy Grove, dedicated to The Green Way (Maril)
stolen_land/southernregion/oldkeep/start.1640422828.txt.gz · Last modified: 2021/12/25 10:00 by johnb