JohnB's Games

Role-Playing, my way.

User Tools

Site Tools


stolen_land:southernregion:oldkeep:start

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
stolen_land:southernregion:oldkeep:start [2022/07/14 10:33] johnbstolen_land:southernregion:oldkeep:start [2023/01/29 09:44] (current) johnb
Line 1: Line 1:
 ====== Old Keep ====== ====== Old Keep ======
  
-The first independent March-Hold in the Southern Region is not a place for the faint-hearted, nor city dwellers, it is intended to celebrate and preserve country skills and the wilderness as best it can.  The Village boasts a Garrison (large enough to patrol the surrounding hexes) and a great shrine dedicated to Gozreh.  A Holy Grove sits squarely on the trail between Old Keep and Tatzlefordwhich offers travellers safe haven as well as supporting a small local community Oldkeep's economy if based on sustainable logging and fishing.+The first independent March-Hold in the Southern Region is not a place for the faint-hearted, nor city dwellers, it is intended to celebrate and preserve country skills and the wilderness as best it can.  The palisaded town boasts a refurbished keep that serves as Home to both Lady Zelona and her garrison. There is temple dedicated to Gozreh, a small inn called The Green Man, a bowyer and leather worker, as well as basic civic servicesThe area surrounding the town provides work for the locals with sustainable logging, a forest farm and fishing village.
  
-//Updated December 2021//+Further afield, Grenal (Holy Grove, Green Faith) sits squarely on the trail between Old Keep and Tatzleford, to offers travellers a safe haven.  East of town, you will find Verton (a permanent hunting camp and patrol point) and Border (patrol point).
  
-------+Oldkeep exports wood, forest produce, woven baskets, animal skins and furs all taken in a way that causes minimal impact to the surrounding wilderness.  They import just about everything else.
  
-  * **__Oldkeep__** - (Town) +//Updated Jan 2023//
-    * **The Castle** -  an  ancient elven keep that has been refurbished into a modern fortified manor house. +
-    * **Gozreh's House** - a Great Shrine dedicated to Gozreh  +
-    * **The Green Man** - a simple 'roadhouse style' inn, offering food and accommodation. +
-    * **The Bowyer** (Lex) making masterwork and enchanted bows and arrows.+
  
-  * **Fishton** - (hamlet) 
-    * Fishery  (Community Hall and Public Jetty) with local folk working the river and local marshes for a living. 
  
-  * **Logging Camp** - (hamlet)   
-    * A forest friendly logging camp, moving around the area and taking trees sustainably.  It is not available for development. 
- 
-__Managed Wilderness__ 
-  * **Grenal** -  Wilderness stopping place between Old Keep and Tatzleford. 
-    * A Holy Grove, dedicated to The Green Way (Maril)  
-  * **Verton** - Wilderness patrol point and Hunter's Camp. 
stolen_land/southernregion/oldkeep/start.1657787639.txt.gz · Last modified: 2022/07/14 10:33 by johnb