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stolen_land:southernregion:tusk:tusk_city

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Tusk City

Tusk is the capital of Greater Tusk, an independent City State (within Brevoy), and Southern Region's only city. On the banks of Tuskwater Lake, it serves as the main trading hub for the region with trade links To Restov, Jovvox, and Mivon. Regionally, Tusk is connected to Wyvern Bridge, Ringbridge, and Newgate by highways, which give easy access to a network of local and secondary trade routes.

It is surrounded by farms, hamlets and the estates of the wealthier members of the community. Silverton, Barleyboro, The Roost and Reedham are all part of Greater Tusk, and are connected to the city by the Yitis ferry service.

The city is the commercial, religious and administrative centre of the city state, and very much of a cultural melting pot. It boasts the Cathedral of Abadar, a large Pharasmin Abbey and the headquarters of the Southern Chapter of the Brevic Knights. V&A Shipping, Tusk's main merchant house, supplemented by a number of other merchant houses, provide land and waterborne transport and movement across a wide area.

The city is well defended, with three concentric walls and many patrol boats keeping their coastline safe.

- (new version to here Feb 23)

Updated June 2022

The Inner City

The inner city, defended by a great wall, host the administrative, merchant and port districts of the city. It is fully paved and has drains throughout, and emphasizes the importance the city places on its core functions.

The Central District has the main administrative and religious buildings, along with Tusk Castle, home to the military and the last refuge, should the city fall to attack. Port Henry is home to V&A's wharf and warehouses, as well as providing basic support services for the ship's crews and the dockworkers, the high class brothel and Alchemist's workshop are, perhaps, of particular interest. The Merchant District holds the offices of most of the merchant houses, a few specialist merchants, bank, duelling school and the city's best hotel and inn.

The Middle City

A fully paved area of the city between the Inner and outer walls, the Middle City was a physical embodiment of Tusk's position as the wealthiest and most important city in the Southern Region.

Lakeside is one of Middle Tusk's busiest districts. On the shores of the lake, it is home for most of the city's land-based Merchant Houses. and Tusks defensive forces. Housing is generally poor, although there is some better quality housing for the officers and trade masters. College District has a Military, academic and religious colleges, a school and a museum, all supported by a magic shop. Ivory Hill, on the other hand, is residential, and home to many aristocrats from across the Southern Region. It also holds the Southern Chapter Hall and a luxury shopping court. Cheapside is considered, by some, to be the people's market district. Abadar's Great Market is supported by a range of merchant house stores and a couple of taverns.

The Outer City

These six disttricts will primarily support thew workers and smaller business based in the city. It is surrounded by a small defensive wall.

Watergate

Watergate supports a variety of smaller businesses.

  • Tusk Stables - a facility for the hire and stabling of horses and other mounts - provided by Tusk Council
  • Tusk Barn - a facility for the storage of carts, carriages and all sorts of other equipment - provided by Tusk Council
  • -
  • Yitis Trading – A Wharf and Warehouse to facilitate long distance trade, which is home to an armed keeler. Their main offices are in the Merchant District.
  • Yitis Boats - boat builder, specializing in small vessels. The Shallop is the largest vessel the build here.

Stadium

This district is dedicated to leisure and sporting pursuits. Already it is proving popular, and has spawned a burgeoning Scrymball League.

  • Pipre's Pit - The Amphitheatre at the heart of the district - open for public events and displays. Scrymball matches are a firm favourite - with the Stadium A's, The Golden Keys, Tusk City, The Wolf Pack and The Lakeside Mulers competing regularly.
  • Lodkova Park - A sports park, that is home to Tusk's amateur Scrymball Team - The Stadium A's
  • The Golden Keys -
  • Tusk Scrymball - A scrymball team, Tusk City, sponsored by the City Council.
  • Wolf Pack - training facilities for the scrymball team sponsored by The Stadium Tavern.
  • -
  • The Flower Garden - an ornamental garden that is favoured by courting couples.
  • The Stadium Tavern - Everyone needs to eat and drink before the game and after training.
  • The Pink Sting - brothel, with a shrine dedicated to The Savoured Sting.
  • Tansy Restaurant Serving a selection of good food.
  • Bandit Dancing - The biggest and best (well, only) Dancehall in the city.

Downwind

A district intended for the 'less fragrant' and smellier developments. It is packed with small businesses, such as …

  • Public Businesses
    • Abatoir
    • Mill
    • The Tannery
    • The City Dump
    • Timber Mill
    • Brick Works
    • Potters Yard
  • Private Businesses
    • Tansy's Cooper - A workshop making barrels for the brewing trade and general use.
    • Ron's Woodworks - Masterwork Carpentry for all of your needs - but also holds the city's only shrine dedicated to Torag.
    • Ron's Blacksmith - Masterwork ironworks for your home.
    • Lex’s Leatherworks – a craft workshop producing masterwork quality leather goods.
    • Ringbridge Weaving - fine and masterwork cloth, made from Ringbridge wool.
    • Ringbridge Dyes - Ringbridge wool, dyed in the colours and shade that you like.

Domos

One of Tusk's residential areas. There is a watchtower, park and tavern - but everything else is rented accommodation for the workers of Tusk.

Garrison District

Tusk's military district, home to the Tusk Army.

  • Infantry Garrison - Home to light foot, who will fight wars on Tusk's behalf.
  • Cavalry Garrison - Home to light horse, who will fight wars on Tusk's behalf.

Mariner

This waterfront business, combines military and commercial interests

  • The Military Jetty - with an area patrol boat making sure that the coastline is safe.
  • -
  • The Roth Distillery - making Dragon's Breath Schnapps, the best Plum Brandy in the Southern Region.

The Hinterland

The countryside surrounding Tusk is full of farms, small holdings and other agricultural settlements. There are even a few fisheries dotted along the coast. However, it is also a favourite spot for the 'country estates' of the Nobility and Aristocracy.

  • Villages
    • Shrike Bastion - One of the largest developments in the hinterland, a palisaded village, Shrike Bastion guards the mouth of the River Shrike. There is a watch tower, a community jetty and a tavern, called The Dragonet here
    • Thorn Bastion -One of the largest developments in the hinterland, a palisaded village, Thorn Bastion guards the mouth of the River Thorn. There is a watch tower and a community jetty here.
  • Hamlets
    • leMaistre Estate - Henry leMaistre has built a Fortified Manor House, surrounded by country parks, to serve as his family home.
    • Lodkova-Sud House - Adoven and Vik, of V&A merchants, have built a Fortified Manor House to serve as their family home.
    • Solanus House - a small country estate that serves as home to the Medveyd-Solanus family
    • Kensen Stud - Home of Jennavieve Kensen's Horse breeding and training establishment.
    • Shrikemouth - set on the far side of the River Shrike, The Yitis Fishery helps provide a ferry service for access to Barleyboro. It is is also the location of the Yitis family home and swordschool.
    • Rothchard - On the Kunlun Road, this great farm specializes in Plum orchards. There is a craft brewery making a local plum wine, although most of that is sent to the Roth's distillery in Tusk, to make plum brandy.
stolen_land/southernregion/tusk/tusk_city.1678092327.txt.gz · Last modified: 2023/03/06 09:45 by johnb