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stolen_land:southernregion:tusk:tusk_city

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stolen_land:southernregion:tusk:tusk_city [2023/03/06 09:47] – [The Middle City] johnbstolen_land:southernregion:tusk:tusk_city [2023/03/06 10:40] (current) – [Tusk City] johnb
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 The city is well defended, with three concentric walls and many patrol boats keeping their coastline safe. The city is well defended, with three concentric walls and many patrol boats keeping their coastline safe.
  
-  +//Updated March 2023//
--  <color #ed1c24>(new version to here Feb 23)</color> +
- +
-//Updated June 2022//+
  
 ==== The Inner City ==== ==== The Inner City ====
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 The inner city, defended by a great wall, host the administrative, merchant and port districts of the city.  It is fully paved and has drains throughout, and emphasizes the importance the city places on its core functions.   The inner city, defended by a great wall, host the administrative, merchant and port districts of the city.  It is fully paved and has drains throughout, and emphasizes the importance the city places on its core functions.  
  
-The **Central District** has the main administrative and religious buildings, along with Tusk Castle, home to the military and the last refuge, should the city fall to attack.  **Port Henry** is home to V&A's wharf and warehouses, as well as providing basic support services for the ship's crews and the dockworkers, the high class brothel and Alchemist's workshop are, perhaps, of particular interest.  The **Merchant District** holds the offices of most of the merchant houses, a few specialist merchants, bank, duelling school and the city's best hotel and inn.+  * The **Central District** has the main administrative and religious buildings, along with Tusk Castle, home to the military and the last refuge, should the city fall to attack. 
 +  *  **Port Henry** is home to V&A's wharf and warehouses, as well as providing basic support services for the ship's crews and the dockworkers, the high class brothel and Alchemist's workshop are, perhaps, of particular interest.   
 +  * The **Merchant District** holds the offices of most of the merchant houses, a few specialist merchants, bank, duelling school and the city's best hotel and inn.
  
  
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 A fully paved area of the city between the Inner and outer walls, the Middle City was a physical embodiment of Tusk's position as the wealthiest and most important city in the Southern Region.   A fully paved area of the city between the Inner and outer walls, the Middle City was a physical embodiment of Tusk's position as the wealthiest and most important city in the Southern Region.  
  
-**Lakeside** is one of Middle Tusk's busiest districts, on the shores of the lake, it is home to most of the city's land-based Merchant Houses and Tusks defensive forces.  Housing is generally poor, although there is some better quality housing for the officers and trade masters.   **College District** has a Military, academic and religious colleges, a school and museum, all supported by a magic shop. **Ivory Hill**, on the other hand, is residential, and home to many aristocrats from across the Southern Region.  It also holds the Southern Chapter Hall and a luxury shopping court. **Cheapside** is considered, by some, to be the people's merchant district, where Abadar's Great Market is supported by a range of merchant houses, stores and taverns.+  * **Lakeside** is one of Middle Tusk's busiest districts, on the shores of the lake, it is home to most of the city's land-based Merchant Houses and Tusks defensive forces.  Housing is generally poor, although there is some better quality housing for the officers and trade masters.    
 +  * **College District** has military, academic and religious colleges, a school and museum, all supported by a magic shop.  
 +  * **Ivory Hill**, on the other hand, is residential, and home to many aristocrats from across the Southern Region.  It also holds the Southern Chapter Halla luxury shopping court and a high quality Taldan bathhouse 
 +  * **Cheapside** is considered, by some, to be the people's merchant district, where Abadar's Great Market is supported by a range of merchant houses, stores and taverns.
      
 ==== The Outer City ==== ==== The Outer City ====
  
-These six disttricts  will primarily support  thew workers and smaller business based in the city.  It is surrounded by a small defensive wall.  +These six districts primarily support the workers and smaller business based in the city.  It is surrounded by a small defensive wall.  
  
-=== Watergate === +  * **Watergate**, is a gateway to the city.  Home to a variety of merchant houses and shipping businessesa lot of trade passes through this district.  It contains the City Stables as well as Yitis Ferries and bases from Marik Metals and House Lebeda of Silverhall
- +  * **Stadium** is home to Pipre's Pitthe city stadium, which hosts the Scrymball league as well as other major events.  You will also find tavernrestaurantdancehall and brothel here
-Watergate supports a variety of smaller businesses. +  * **Downwind** hosts many of the city'craft workshopswith masterwork quality blacksmithwoodworker, leather worker, cooper and weaver among other craft workshops
- +  * **Domos** is home to the workers of the cityand is packed with tenements and an apartment block Recreational opportunities can be found in the park and tavern
-  //Tusk Stables// - a facility for the hire and stabling of horses and other mounts -  provided by Tusk Council +  * **Garrison** is home to Tusk'military forces - and nothing else! 
-  //Tusk Barn// - a facility for the storage of carts, carriages and all sorts of other equipment -  provided by Tusk Council +  * **Mariner**, another waterfront district, is home to the city naval baseas well as Roth'Carriages, who run fast coaches between Tusk, Wyvern Bridge and Newgate.
-  +
-  //Yitis Trading// – A Wharf and Warehouse to facilitate long distance tradewhich is home to an armed keeler. Their main offices are in the Merchant District. +
-  * //Yitis Boats// - boat builderspecializing in small vessels.  The Shallop is the largest vessel the build here. +
- +
-=== Stadium === +
- +
-This district is dedicated to leisure and sporting pursuits.  Already it is proving popular, and has spawned a burgeoning Scrymball League. +
- +
-  * //Pipre's Pit// - The Amphitheatre at the heart of the district - open for public events and displays.  Scrymball matches are firm favourite - with the Stadium A'sThe Golden KeysTusk City, The Wolf Pack and The Lakeside Mulers competing regularly+
-  * //Lodkova Park// - A sports park, that is home to Tusk'amateur Scrymball Team -  //The Stadium A's// +
-  * //The Golden Keys// -  +
-  * //Tusk Scrymball// - A scrymball teamTusk Citysponsored by the City Council+
-  * //Wolf Pack// - training facilities for the scrymball team sponsored by The Stadium Tavern. +
-  +
-  //The Flower Garden// - an ornamental garden that is favoured by courting couples. +
-  * //The Stadium Tavern// - Everyone needs to eat and drink before the game and after training. +
-  * //The Pink Sting// - brothel, with a shrine dedicated to The Savoured Sting. +
-  * //Tansy Restaurant// Serving a selection of good food. +
-  * //Bandit Dancing// - The biggest and best (well, only) Dancehall in the city+
- +
-=== Downwind === +
- +
-A district intended for the 'less fragrant' and smellier developments.  It is packed with small businesses, such as ... +
- +
-  * **Public Businesses** +
-    * //Abatoir// +
-    * //Mill// +
-    * //The Tannery// +
-    * //The City Dump// +
-    * //Timber Mill// +
-    * //Brick Works// +
-    * //Potters Yard// +
-  *  **Private Businesses** +
-    * //Tansy'Cooper// A workshop making barrels for the brewing trade and general use. +
-    //Ron's Woodworks// - Masterwork Carpentry for all of your needs - but also holds the city's only shrine dedicated to Torag. +
-    //Ron's Blacksmith// - Masterwork ironworks for your home. +
-    //Lex’s Leatherworks// – a craft workshop producing masterwork quality leather goods. +
-    //Ringbridge Weaving// - fine and masterwork cloth, made from Ringbridge wool. +
-    //Ringbridge Dyes// - Ringbridge wooldyed in the colours and shade that you like. +
- +
-=== Domos === +
- +
-One of Tusk's residential areas.  There is a watchtowerpark and tavern -  but everything else is rented accommodation for the workers of Tusk. +
- +
-=== Garrison District === +
- +
-Tusk's military district, home to the Tusk Army. +
- +
-  * //Infantry Garrison// - Home to light footwho will fight wars on Tusk'behalf. +
-  * //Cavalry Garrison// - Home to light horse, who will fight wars on Tusk's behalf. +
- +
-=== Mariner === +
- +
-This waterfront businesscombines military and commercial interests +
- +
-  * The Military Jetty  - with an area patrol boat making sure that the coastline is safe. +
-  * - +
-  * The Roth Distillery - making Dragon's Breath Schnapps, the best Plum Brandy in the Southern Region.+
  
 ===== The Hinterland ===== ===== The Hinterland =====
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     *  //Shrike Bastion// - One of the largest developments in  the hinterland, a palisaded village, Shrike Bastion guards the mouth of the River Shrike.  There is a watch tower, a community jetty and a tavern, called //The Dragonet// here       *  //Shrike Bastion// - One of the largest developments in  the hinterland, a palisaded village, Shrike Bastion guards the mouth of the River Shrike.  There is a watch tower, a community jetty and a tavern, called //The Dragonet// here  
     *  //Thorn Bastion// -One of the largest developments in  the hinterland, a palisaded village, Thorn Bastion guards the mouth of the River Thorn.  There is a watch tower and a community jetty here.     *  //Thorn Bastion// -One of the largest developments in  the hinterland, a palisaded village, Thorn Bastion guards the mouth of the River Thorn.  There is a watch tower and a community jetty here.
-  * **Hamlets**+  * **Estates**
     *  //leMaistre Estate// - Henry leMaistre has built a Fortified Manor House, surrounded by country parks, to serve as his family home.     *  //leMaistre Estate// - Henry leMaistre has built a Fortified Manor House, surrounded by country parks, to serve as his family home.
     *  //Lodkova-Sud House// - Adoven and Vik, of V&A merchants,  have built a Fortified Manor House to serve as their family home.     *  //Lodkova-Sud House// - Adoven and Vik, of V&A merchants,  have built a Fortified Manor House to serve as their family home.
     *  //Solanus House// - a small country estate that serves as home to the Medveyd-Solanus family     *  //Solanus House// - a small country estate that serves as home to the Medveyd-Solanus family
 +  * **Other Hamlets**
     * //Kensen Stud// - Home of Jennavieve Kensen's Horse breeding and training establishment.     * //Kensen Stud// - Home of Jennavieve Kensen's Horse breeding and training establishment.
     *  //Shrikemouth// - set on the far side of the River Shrike, The Yitis Fishery helps provide a ferry service for access to Barleyboro.  It is is also the location of the Yitis family home and swordschool.     *  //Shrikemouth// - set on the far side of the River Shrike, The Yitis Fishery helps provide a ferry service for access to Barleyboro.  It is is also the location of the Yitis family home and swordschool.
     * //Rothchard// - On the Kunlun Road, this great farm specializes in Plum orchards.  There is a craft brewery making a local plum wine, although most of that is sent to the Roth's distillery in Tusk, to make plum brandy.     * //Rothchard// - On the Kunlun Road, this great farm specializes in Plum orchards.  There is a craft brewery making a local plum wine, although most of that is sent to the Roth's distillery in Tusk, to make plum brandy.
 +    * //Abadar's Garden// - a farm owned and tended by the priests of Abadar. 
 +  * **City farms**  The City of Tusk owns five farms in the hinterlands - 2 specialize in grain, one each in Sheep, Cattle and ++Hemp|(for rope)++ 
  
  
stolen_land/southernregion/tusk/tusk_city.1678092471.txt.gz · Last modified: 2023/03/06 09:47 by johnb